Virtual reality is one of the most exciting and immersive technologies in recent years. It has been used for a variety of purposes like gaming, entertainment and healthcare. But what does it do to our senses? In this article, we will explore how virtual reality affects your sense of balance or equilibrium.
Virtual reality is a simulated environment that you can interact with in real time. You can experience it through different devices like Oculus Rift, Samsung Gear VR, Google Daydream View or HTC Vive. This technology tricks your brain into thinking that you are actually there by stimulating your senses in an artificial environment.
A lot of people have experienced virtual reality for the first time and they came out with mixed reactions. Some say that they felt dizzy and disoriented while others say that they were able to walk around without any problems. It all depends on how well you are able to adjust your balance when you enter a new environment and the level of detail in the simulation you are experiencing.
Virtual Reality is a computer-generated simulation of a 3D environment that can be interacted with in a seemingly real or physical way by connecting to the virtual world.
It is an immersive experience, which means that it can affect all of our senses: Sight, sound, touch, smell and taste.
There are many ways in which virtual reality has been used to date. Some examples are: as a training tool for soldiers and pilots; as a psychotherapy device; as an interactive video game; and as an educational tool for children.
VR motion sickness happens when your brain receives conflicting signals about movement in the environment around you, and your body’s relation to it.
Check out this article here: “Motion Sickness in VR: Why it happens and how to minimize it.”